Files
my-v0-server/app/processor/nodes/fallback_node.py
T

41 lines
1.3 KiB
Python

"""统一收尾能力不足、资源缺失和动作修正失败"""
from app.processor.base import BaseNode
from app.processor.state import QueryState
class FallbackNode(BaseNode):
name = "fallback_node"
def process(self, state: QueryState) -> QueryState:
updated_state: QueryState = state.copy()
reason = state.get("failure_reason")
if not reason:
if state.get("validation_errors"):
reason = f"动作校验未通过,已达到自动修正上限,共重试 {state.get('retry_count', 0)} 次"
else:
reason = "当前需求未能完成,缺少具体失败原因"
# 失败动作仅保留作诊断,validation_passed=False 表示不可交付执行
updated_state["status"] = "failed"
updated_state["failure_reason"] = reason
updated_state["validation_passed"] = False
updated_state["simulated_screen"] = None
return updated_state
if __name__ == "__main__":
from app.schemas.action_validation import ActionValidationError
state = {
"request": {},
"retry_count": 2,
"actions": None,
"validation_errors": [
ActionValidationError(code="generation_error", message="动作生成失败")
],
}
node = FallbackNode()
final_state = node.process(state)
print(final_state)